My last statement wasn't entirely correct - udig was flashing on the
correct map. What it wasn't doing is properly disposing of the
animation if users switched maps in the middle of the animation. I
fixed this up and provided a pull request.
Thanks,
Emily
On 12/26/2012 4:34 AM, Jody Garnett wrote:
Yeah the idea is to provide visual feedback, if the current workbench
selection can resolve to a Feature we get our flash going. This is
done with a background tool or something if I remember correctly.
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