Is anyone familiar enough with the standardVGA class to write in a read()
function for it?  I'd like to be able to read an array of pixels from the
screen and return it in an int[].  I thought it might be as simple as
mapping the vga memory range to a byte array, then reading from the array,
but after looking at the class, I think it might be more complex than
that.  Anyone have an idea?

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 Sean Cribbs <[EMAIL PROTECTED]>
 Computer Science
 University of Tulsa class of 2001
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