Hi Mark, according to our own experience, zip-compression is very CPU intensive. For ULC, you can turn off zip-compression for client-server communication. This will reduce the CPU load but obviously the message size will become larger. Section 4.5 of the ULC Extension Guide explains, how you can turn off zip-compression -> you should use the "TrivialCarrierStreamProvider" in this case.
Hope this helps, Greetings, Daniel -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of markee Sent: Donnerstag, 13. Juli 2006 18:11 To: [email protected] Subject: [ULC-developer] Improving performance when sending bytes in 6.1 I am trying to improve performance using Canoo in a GUI. The main performance hit appears to be that I send some data across as a byte stream. Although Canoo reports it as only 35 K when compressed, it is taking 60% of the total time according to my profiler. Is there any way to speed up the transfer of bytes between server and clients. MArk _______________________________________________ ULC-developer mailing list [email protected] http://lists.canoo.com/mailman/listinfo/ulc-developer _______________________________________________ ULC-developer mailing list [email protected] http://lists.canoo.com/mailman/listinfo/ulc-developer
