I know I know this is off topic, but it is so incredibly interesting to anyone interesting in machine readable nomenclatures, I had to post it. There is a new work under SMPTE for encoding body motion! Daniel Biddle <[EMAIL PROTECTED]> pointed us/me to the below URL. A paragraph is here as flat text. 2.5.2.2 body animation The Body is an object capable of producing virtual body models and animations in form of a set of 3D polygon meshes ready for rendering. Two sets of parameters are defined for the body: Body Definition Parameter (BDP) set, and Body Animation Parameter (BAP) set. The BDP set defines the set of parameters to transform the default body to a customized body with its body surface, body dimensions, and (optionally) texture. The Body Animation Parameters (BAP)s, if correctly interpreted, will produce reasonably similar high level results in terms of body posture and animation on different body models, without the need to initialize or calibrate the model. Upon construction, the Body object contains a generic virtual human body with the default posture. This body can already be rendered. It is also immediately capable of receiving the BAPs from the bitstream, which will produce animation of the body. If BDPs are received, they are used to transform the generic body into a particular body determined by the parameters contents. Any component can be null. A null component is replaced by the corresponding default component when the body is rendered. The default posture is defined by standing posture. This posture is defined as follows: the feet should point to the front direction, the two arms should be placed on the side of the body with the palm of the hands facing inward. This posture also implies that all BAPs have default values. >http://wwwam.HHI.DE/mpeg-video/standards/mpeg-4.htm#E12E2 So you could cut and paste out a motion model of a person so encoded from broadcast TV and reuse it. Man, that will be fun for homemade videogames, faking evidence for (mis)use in court, who knows. Thanks Da that is very cool. I know, I know its NOT unicode related! Dan Dan Kolis - Lindsay Electronics Ltd [EMAIL PROTECTED] 50 Mary Street West, Lindsay Ontario Canada K9V 2S7 (705) 324-2196 Phone (705) 324-5474 Fax (888) 326-5654 Pager Anywhere (888) DANKOLIS {Same #) An ISO 9001 Company; SCTE Member ISM-127194 /Document end