Michael Everson wrote as follows.

>At 18:29 +0000 2002-11-06, William Overington wrote:
>
>>Thank you for the design brief.
>
>Oh, my stars.

If anyone wants to make a graphic involving stars using Microsoft paint, he
or she might like to have a look at the following.

http://www.users.globalnet.co.uk/~ngo/pai30000.htm

These graphics were produced using 1456 object code programs.

http://www.users.globalnet.co.uk/~ngo/14563100.htm

http://www.users.globalnet.co.uk/~ngo/14560000.htm

>
>>Here is my design.
>
>Better hurry and copyright it.
>

Actually, since you mention copyright, my understanding is that, under
United Kingdom law, that copyright existed in the design from the moment
that I put it into permanent form.  As there are various international
treaties and conventions about copyright, then I think that there is
copyright in my design through most of the world.  Copyright is a very
interesting aspect of the law.  Copyright does not depend upon any
assessment of artistic or literary merit at all.  Copyright is a very
important and valuable intellectual property right and my understanding is
that copyright licensing earns the United Kingdom economy a great amount of
money every year.

Providing evidence to support a claim of copyright is another matter.
However, I think that the fact that my design is archived in the mailing
list archive of the Unicode Corporation is high quality evidence in relation
to copyright.

>>The design consists of a single contour in as large a square box as is
>>possible for the particular font.
>>
>>In my prototype I used a box 2048 font units by 2048 font units.  In this
>>case, the value of n is 1024.
>>
>>The contour has seven points, the first point and the last point being at
>>the same place.
>>
>>Point 1 is at (0,0) and is on the curve.
>>Point 2 is at (0,2n) and is off the curve.
>>Point 3 is at (2n,2n) and is on the curve.
>>Point 4 is at (2n,n) and is on the curve.
>>Point 5 is at (n,n) and is on the curve.
>>Point 6 is at (n,0) and is on the curve.
>>Point 7 is at (0,0) and is on the curve.
>
>What curve? Your specification here produces a rectangular figure.

Thank you for trying it out.

The shape is a one piece solid within the area of a square, though the
square is not drawn.  The design idea came from wanting to have an arc which
goes against the normal arc of design of a graphical user interface of the
input screen of a computer program.  I started with a two arc design, from
point 1 to point 3 as at present, with another arc going back from point 3
to point 1 influenced by an off curve point in the bottom right corner of
the square.  This was rather like the hysteresis curve of a magnet.  Yet it
was too symmetrical.  The third example was what is the present design.  The
second example had a curve from the present point 4 to the present point 6
influenced by an off curve point at the present point 5.  Yet it looked too
symmetrical.  I wanted a design which would be awkward-looking in the
display, so as to draw the eye to it.

I used the Softy shareware program.  There is one curve and four straight
lines in the contour.  The curve is a quadratic Bézier curve from point 1 to
point 3, note please how point 2 is off the curve.  That is, point 2
influences the direction of the curve from point 1 to point 3.  The curve
starts off from point 1 instantaneously heading for point 2, but quickly
turns away from that direction so that it can make the smooth transition in
direction which is necessary so that the curve appears to arrive at point 3
instantaneously as if it had come from the direction of point 2.

>>I hope that you like the design.
>
>But it fails to express ".notdef" in any meaningful way.

I think I understand what you mean.  Yet the meaning of symbols is often
part of the culture in which they exist.  So, as time goes by, perhaps this
symbol will become to have the meaning of being a .notdef symbol (in the
sense of one of the various possible .notdef symbols in widespread use)
perhaps being known as the .notdef symbol which features in that famous
thread in the archives of the Unicode Consortium's mailing list.

Perhaps a whole thread on symbols and their meaning is on the point of
starting in this mailing list.  For example, U+2603 has two meanings, one
the picture meaning, one the other meaning stated in the text of the
U2600.pdf document.  Do U+2622 and U+2623 convey their now well-known
meanings in any different manner to the way in which my design conveys the
.notdef concept?

How does U+2658 express the meaning of which directions are permissible to
move?

How is it that U+2678 brings thoughts of models of locomotives and U+2677
does not?

So, maybe it is not a matter of my design failing to express ".notdef" in
any meaningful way, perhaps it is a matter that my design, an abstract
shape, does express ".notdef" in a meaningful way because now lots of people
know that that is the intended meaning.

Expressing meaning is a very interesting matter.  Some readers might perhaps
be interested in the following.  The first file is, in fact, not a song but
a text file supporting the song and introducing the encoding system.

http://www.users.globalnet.co.uk/~ngo/song2003.htm

http://www.users.globalnet.co.uk/~ngo/song1003.htm

William Overington

7 November 2002











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