Thanks to some recent encouragement, I have ported Unicon to Mac OS X and added the source code changes to the CVS repository. The port required modest changes to the Icon ppc_macos configuration directory, plus mods to the autoconf files for gdbm database and messaging support, and a tweak to keep the build from failing due to loadfunc() not being implemented on that platform yet. The build included X11 graphics and apparently the 3D facilities are supported as well, but I haven't tested that yet.
I need help or advice regarding how to construct binary packages for Macs, and don't know yet whether binaries built on OS X 10.1 run OK on later platforms, and whether we'll need separate binaries for folks who don't have X11 installed. If you've been waiting for Mac Unicon, you can thank Samson Abramsky for trying the source build and reporting the result, which inspired me to look into it. Clint ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Unicon-group mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/unicon-group
