> On 5 Nov 2015, at 21:57, Jafar Al-Gharaibeh <[email protected]> wrote:
> The only way I’ve got it to work is if I have “make.exe’ available somewhere 
> in my PATH. I also had to have the CPPFLAGS and CXX arguments. Do you build 
> successfully without them?
> For me, without CXX I get g++ (which doesn’t go very well) and without the 
> CPPFLAGS it can’t find ndbm.h (when compiling rttparse.c) and tp.h (when 
> compiling libtp).
> 
> Usually no, I don't need this, but the last time a tried to build on Windows  
> a couple of weeks ago I had similar issues. There has been a stream of 
> commits to svn lately that shuffled few things around. We will fix that

I was building rev 3976 (so I could compare what I had built with my toolchain 
with the “official release” and hence validate my local build environment).  I 
don’t see how recent svn commits could have affected rev 3976, but I still need 
CPPFLAGS and CXX to build it.

> Part of the "make" problem -aside from the hardcoded calls to make-   is that 
> different "make" programs behave differently. Add differences between 
> different Windows releases/updates and you get a very unpredictable behavior. 
>  Last year, Clint took on a quest to build our own make (lives in 
> unicon/uni/umake.icn) to avoid some of this mess. Not sure if we are going to 
> switch to that at some point if it is mature enough.

If you do switch you’ll have the usual bootstrapping problem when starting from 
scratch with a new build: you need uMake to be working in order to build itself.

> I will rebuild from scratch on Windows in the next couple of days and fix 
> these new issues. I will let you know when I get that done.

OK (and thanks for all your efforts).  BTW, when I tried building rev 4186, I 
got a stack of errors to do with rusage (which looks to have been implemented 
circa rev 4052). Is this also a known problem for Windows builds?

Don

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