Hello all, I was adding Software Center integration into Unity (precisely, step 2 of this spec: https://wiki.ubuntu.com/SoftwareCenter#Learning_how_to_launch_an_application ). I've implemented other steps already, except the animation.
That said, when I was working with this file: http://bazaar.launchpad.net/~bilalakhtar/unity/sc-integration-phase2/view/head:/plugins/unityshell/src/SoftwareCenterLauncherIcon.cpp I got a segfault at line 58. Full backtraces are here (sorry for the huge pastebin, I just happened to mash "bt" and "bt full" continuously): http://pastebin.com/ZgJ4pkg2 In the previous revisions (which are already in trunk) there's no segfault. The only difference which I made in the latest revisions in my own branch is that I'm trying to make a nux texture, get the launcher to render the icon itself into that texture, then create a drag window from that texture, and then use that drag window for the animation. Any idea what's wrong with the code? Thank you, Bilal Akhtar. -- Mailing list: https://launchpad.net/~unity-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~unity-dev More help : https://help.launchpad.net/ListHelp

