Hey Stephen, On Thu, Apr 18, 2013 at 2:16 PM, Stephen M. Webb <[email protected]> wrote: > (resending, because I accidentally hit some key or something that sent a > half-finished copy of this message) > > Well folks, it's past final freeze for Ubuntu 13.04. I have branched all the > projects in the Unity stack that have > autolanding enabled, and as I write this the necessary magic is being invoked > in the dark corners of a server farm > somewhere so that everything will work the way it's supposed to. > Great news!. > > Compiz branching is a little harder to explain , but I'll try. > > The Compiz 0.9.10 series is the active development series. The compiz 0.9.9 > series is the Ubuntu development series > (for R+1). The compiz 'raring' series is the support series for SRUing fixes > into Ubuntu 13.04. Serious bugs may need > to be pushed into *all three* branches.
Hmm, That's confusing. I thought 0.9.9 was meant to be for raring and 0.9.10 was meant to be what S was going to track? Didier, Daniel and I had established that the "raring" branch wasn't really the right way to do it, and the better way was to create a 0.9.9 "stable" branch used for SRUs. Its also confusing because compiz doesn't need an "active" development branch other than whatever is targeted towards going into S. If this situation was the case, then 0.9.9 would effectively be the "active development series" and there wouldn't be much point on working on 0.9.10. The other thing I was going to ask to was this: This cycle compiz was branched into raring and 0.9.9 and then 0.9.9 and 0.9.10 a little earlier (February) than the rest of the stack. That means that for any change that affects unity, the 0.9.10 "active development" branch effectively had to have its changes limited to the current unity release cycle at the time, and we couldn't make any API changes or behavioral changes in compiz that would require any kind of significant work in unity. For S, will we be able to set a date in stone when we will be able to branch every PS project? That will mean that every project can organize their release cycle around that. Best, Sam > > -- > Stephen M. Webb <[email protected]> > > > -- > Mailing list: https://launchpad.net/~unity-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~unity-dev > More help : https://help.launchpad.net/ListHelp -- Sam Spilsbury -- Mailing list: https://launchpad.net/~unity-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~unity-dev More help : https://help.launchpad.net/ListHelp

