epoch1970;603856 Wrote: 
> Wow, I'm impressed.
> 
> Just from reading your documentation, and from my experience I think
> these 3 notes may be relevant[...]
Ok, I've changed some of my plans based on your comments.  In
particular:

bPipe::new($nPipeLength, [$nInit]); will initialize the pipe to
!!$nInit, so you can initialize a "full" pipe.

$bPipe->set([$nPosition], [$bValue]); If $nPosition is undefined, sets
the entire pipe to !!$bValue, so you can re-initialize a pipe to all
1s.

$bPipe->spin([$nDirection]); Pushes or pops the pipe according to the
signedness of $nDirection, wrapping the to-be-discarded bit around to
the top or bottom of the pipe.  If $nDirection is positive, 0 or
undefined, spins by left-shifting the pipe and moving the discarded top
bit to the bottom.  If $nDirection is negative, spins the pipe by
right-shifting and setting the top bit to the discarded bottom bit.

Does that address what you need out of this?

The 1st version of the class will include:

Pipe::new
$bPipe->readbstr([$nPosition]);
$bPipe->push( [$bValue] );
$bPipe->pop( [$bValue] );
$bPipe->set([$nPosition], [$bValue]);
$bPipe->clear([$nPosition]);
$bPipe->spin([$nDirection]);
$bPipe->read([$nPosition]);
$bPipe->IsEmpty();

The 2nd version may include the timer support.

The 3rd version may include some of the other functions I dreamed up.

Do those seem like reasonable priorities?


-- 
gharris999
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