Mirage wrote: 
> Kind of, but I'm not sure what I did...:o
> 
> I think what solved the problem was that I went to the tweaks page were
> the setting for timezone is and pressed Save. The correct timezone was
> already there, I just pressed Save. I'm not sure if it was this or
> something else that solved the problem, but the clock is now correct in
> all of my players.

Paul's released a patch to the shipping version on 6.0.0 to fix the time
zone problem i was having.  you might want to install the full version
and then apply the patch.


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