Some of the apps that can take advantage of the multiple processors are:

 Adobe After Affects
*    Adobe Photoshop
*    Adobe Premiere
*    Apple Computer QuickDraw 3D
*    Apple QuickTime
*    Artel Software Boris Effects
*    Auto-des-sys form-Z
*    Deneba Canvas 5
*    Dicomed BigShot
*    Elastic Reality Elastic Reality
*    Electric Image ElectricImage
*    Emerson Kennedy PowerTap
*    Expression Tools Shade III
*    Fractal Design Painter
*    Heuris/Pulitzer MPEG Power Professional
*    IRCAM FTS
*    Kodak KCMS Color Processor
*    Leaf Systems CatchLight Digital Camera
*    LightWork Design LightWorks Plug-in Render for QuickDraw 3D
*    Live Picture Live Picture
*    MMM Software HoloDozo
*    MMM Software Holo 3D
*    Macromedia Final Cut
*    MAXON Computer CINEMA 4D
*    MetaTools Studio Effects
*    Metrowerks Code Warrior 9 Debugger (for debugging multiprocessor
applications)
*    NewTek LightWave 3D
*    Orphan Technologies StereopSys.VR
*    PCC/Crossfield Professional AutoTrapper RIP/Trapping
*    Pixel PixelPutty
*    Specular International BackBurner
*    Specular International Infini-D
*    Strata MediaPaint
*    Strata VideoShop
*    Strata StudioPro
*    Strata StudioPro Blitz
*    Synergy International Hollywood FX
*    Terran Interactive Media Cleaner Pro
*    Ultimate Technographics Trapeze
*    Ultimatte Ultimatte
*    Vertigo Technology Inc. Vertigo 3D




Tim Maloney wrote:

>
>
>
> With an upgrade, all the power would be at your disposal all the time in
> every app, instead of just those with MP awareness. Also, you may want to
> check if Photoshop 7 for OSX will use those extra processors(if you even use
> PS7), otherwise they will be even further wasted.
>
> I think the original idea was that OS9 and earlier would eventually support
> MP, and until then it was a mean Photoshop box for graphic artists.
>


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