On 05/05/2011, [email protected] <[email protected]> wrote: > Send usability mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://mail.gnome.org/mailman/listinfo/usability > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of usability digest..." > > > Today's Topics: > > 1. Annoying systray icons animation (Mantas) > 2. Re: Touchscreen and gestures (Heiko Tietze) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Thu, 05 May 2011 10:24:31 +0300 > From: Mantas <[email protected]> > To: [email protected] > Subject: [Usability] Annoying systray icons animation > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > Hi, I have a suggestion about systray, that appears on bottom right. > > When you move mouse cursor from left to right, icon that you want to > click just jumps to left, and I'm forced to move mouse cursor to left > again, to catch icon I want. > > My suggestion would be, to remove text from systray icons, and leave it > static, without any animation, to be more accessible. > > Maybe there is already a workaround to remove this animation? > > > -- > Mantas aka sirex > __o /\ > _ \<,_ -- launchpad.net/~sirex -- /\/ \ > ___(_)/_(_)_____________________________/_/ \ > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > > ------------------------------ > > Message: 2 > Date: Thu, 5 May 2011 13:37:39 +0200 > From: Heiko Tietze <[email protected]> > To: [email protected] > Subject: Re: [Usability] Touchscreen and gestures > Message-ID: <[email protected]> > Content-Type: Text/Plain; charset="utf-8" > > On a technological position that's true. You can replace all functions by > gestures. But I'm not convinced that people do really know what kind of > gesture is related to a specific task. A gestural interface replaces direct > manipulations ("direct" because a mouse has only a few functions) by the > perhaps more natural movement of hand and fingers. Provocatively, usability > would be forced to invent appropriate gestures instead of making an > interface > accessible. Indeed this could be better if gestures are easy to remember or > are very intuitiv in such an extend as needed. Does anyone knows a > scientific > analysis on that topic? > > Am Freitag, 29. April 2011, 20:33:05 schrieben Sie: >> Hello Heiko, >> >> On Fri, April 29, 2011 19:18, Heiko Tietze wrote: >> > I disagree with the idea of coevolution. If touch input is captured >> > reliable (which I doubt) it still lacks of precision. >> >> Yes it does, but most can be alleviated by making elements (or rather >> areas of sensitivity) bigger or use established gestures. I?m not an >> >> expert at touch interfaces but here?s my take: >> > For instance, I cannot imagine how to resize a window >> >> Either increase the sensitivity area of borders or, what I?d say is >> better, use the second index finger to resize when the first one is >> holding the title bar. Can be done while / after moving. >> >> > or how to place a cursor on a certain position, not to mention tooltips >> >> Both concerned with the problem that there is no hover state for touch >> interfaces. I haven?t thought about that yet. How do mobile / tablet >> operating systems handle tooltips? >> >> > drag 'n drop >> >> Just like on Android and iOS by long-press and moving it. >> >> > Additionally, more clicks are needed to start a program without >> > menus (as with the new Shell concept or Unity). >> >> How that? The start menu had submenus and both the Gnome and Unity menu >> reveal big icons after one click. >> >> >> As I see it, in general desktop operating systems can benefit from the >> simplicity and single-tasking needed for mobile and tablet operating >> systems. I said it to Jakub before, it seems to me that Gnome 3 took a lot >> of design cues from WebOS ? and that?s a good thing. >> >> > As far as I see, conventional >> > operations are "translated" into a new world currently. Functions get a >> > gestural analogy and some design adoptions. >> > I'd like to suggest a split. On a desktop PC with keyboard and mouse we >> > have >> > sophisticated procedures that should be kept. On a device without these >> > inputs >> > functionality should be changed completely. I don't have a final >> > solution >> > yet, >> > unfortunately, but there seems to be much potential. A window could be >> > always >> > maximized and any subwindow or frame has to be applied as overlay, drag >> > 'n drop could be replaced partially by "select and point" (as example >> > for the easy part). My idea is not to have up to 40 gestures (like >> > Microsoft) but to >> > reduce functionality. Or do I worry too much? >> > >> > Kind regards, >> > Heiko. > > > > ------------------------------ > > _______________________________________________ > usability mailing list > [email protected] > http://mail.gnome.org/mailman/listinfo/usability > > > End of usability Digest, Vol 85, Issue 1 > **************************************** >
-- Sent from my mobile device Thanks Many, *Prasanna,* User Interface Designer & Usability Enthusiast ........................................................................ *mobile * : 9535 089971 _______________________________________________ usability mailing list [email protected] http://mail.gnome.org/mailman/listinfo/usability
