On Jan 29, 2011, at 9:53 AM, Geoff Canyon Rev <gcanyon+...@gmail.com> wrote:
> based on your OpenGL comment, I > think we're both agreed that for game-style graphics performance, neither > coroutines nor threads will fix the problem -- what's needed (if indeed > people want this) is a new graphics library, either as a plugin or directly > in the engine. +100 Have wanted this for years. Even moving a single object around on a card can result in tearing (though after recently learning about the syncRate property, one might be able work around this to a degree). But fast graphics processing would be a very welcome addition. Regards, Scott Rossi Creative Director Tactile Media, UX Design _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode