Cal Horner wrote:
Does anyone have the perfect Definition of a plug-in? What are all of a plug-ins attributes and property settings? And after building a plug-in how do you test it?
A plugin is just a stack that's conveniently accessible within the IDE. Not much special to it. LC offers additional options to set the window mode, get special IDE messages, etc., all managed by the Plugin Settings window accessible as the last item in the Plugins submenu.
To install a custom plugin just create a folder named "Plugins" and change your Prefs to point to that folder* and anything in that folder appears in Development->Plugins. You can also put your plugins directly in LC's own Plugins folder if you can find it, but note that such plugins won't carry forward when you upgrade.
* In Preferences you don't actually point it to your Plugins folder, but instead point it to the folder that contains your Plugins folder. Don't ask me why.
-- Richard Gaskin Fourth World LiveCode training and consulting: http://www.fourthworld.com Webzine for LiveCode developers: http://www.LiveCodeJournal.com LiveCode Journal blog: http://LiveCodejournal.com/blog.irv _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode