On 07/04/2011 09:51 PM, Ken Ray wrote:
Personally I'd like to kick that concept to the curb and have all mouseXXX
function relate to where the actual mouse *is*, regardless of whether it's
state is up or down...
That would break scripts that need to act on mouseRelease, wouldn't it?
OK, you're right about mouseRelease; that should still be be sent to the
original object, but I'd still do it for mouseEnter, mouseLeave, mouseMove,
mouseWIthin, mouseChar, mouseCharChunk, mouseLine, mouseControl, mouseColor,
and mouseText...


It threw me somewhat, when I realised that mouseLeave was dependent on the mouse button being up; a bit counter-intuitive.
:D

Ken Ray
Sons of Thunder Software, Inc.
Email: [email protected]
Web Site: http://www.sonsothunder.com/



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