Good morning Richard "But just to clarify, the stack in question is a separate stack file, and not a substack of the one you're going to, yes?"
@ Peter & Ralph "inspectors still open for closed stack" -- that would be only desktop. But this is on mobile. In a standalone. I am seeing runtime changes to the UI -- a puzzle game, you can leave it mid-way through the game, all the "tiles" left in a new location... go to another stack, go third stack, and back to the puzzle. Tiles are still where you left them So, we deem this a "bug"? But... could be a possible use case to leave it the way it is? Navigation is now using a "back" script call Lib_SivaSivaPortal.livecodescript Handler: portal_GoStack (trimmed version for this mail) command portal_GoStack cardOrStackObject put the short name of this stack into oStackName # cannot pass quotes to these strings or you will # break the JSON, BR added utilities section to lib_SivaSiva put removeQuotes(cardOrStackObject) into pTrackdata["contentTarget"] if oStackName <> empty then # this is not the first run boot of portal deleteAllMobileControls # will destroy all except audioPlayer end if set the acceleratedRendering of stack oStackName to false if isMobile() then go cardOrStackObject in stack oStackName else # desktop: does not work to go from portrait to landscape # hence: close stack oStackName go cardOrStackObject end if end portal_GoStack It appears that a simple hack would be if isMobile() then go cardOrStackObject in stack oStackName close stack oStackName [snip] ... Which I tried... it works and does not affect performance. But the use case could be: ---------------- Put "wordpuzzles,journal,myTracking" into tNoCloseStacks if isMobile() then go cardOrStackObject in stack oStackName If oStackname notI(is among) items of tNoCloseStacks then close stack oStackName end if [snip] My puzzle fanatic users will love that! Users as the "high end" - Level 4 with 206-270 characters, (really hard!) means they can came back to it... but oops? On iOS, if leave the app, but don't close the app. And come back to it, the puzzle reverts to the original, default save state. (no tiles, waiting to choose "New Puzzle" :-( Aside: This means that there *is* a resume app message that is sent on mobile! Jacque has asked about this in the past.... Now I don't know, it is a bug or not? I don’t see "this close the previous stack" anyway in the "Go" entry of the dictionary " Use the go command to move to another card in the current stack, to open a stack and go to a card within it, or to move backward and forward among recently visited cards. If the stack is open, is closed but loaded into memory, or is listed in the current stack's stackFiles property, you can specify it simply by name:" BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode