I think you're seeing this bug, which was fixed in 9.0.5:
<https://quality.livecode.com/show_bug.cgi?id=12419>
Without a mouseUp message, it is impossible to detect a swipe within a
scroller, which was another fundamental issue that has been corrected.
Users depend on swipes, and on mobile it couldn't be done. Taps worked,
but all user gestures were detected as a tap instead of a swipe. It was
finally fixed.
Here is what I use to detect taps and swipes on a native scroller:
******
-- behavior script, assigned to all scrolling controls:
local sMouseLoc,sStartLoc
on mouseDown
put the mouseloc into sMouseLoc
put sMouseLoc into sStartLoc
end mouseDown
on mouseUp
put "" into sMouseLoc
if abs(the mouseH - item 1 of sStartLoc) <= 10 and \
abs(the mouseV - item 2 of sStartLoc) <= 10 then
send "doScrollerTap" to the target
else if isSwipe(sStartLoc) then
doSwipe sStartLoc -- navigate
end if
end mouseup
on mouseMove x,y -- desktop scrolling, you can omit this if you don't
need it
if isMobile() or sMouseLoc = "" then exit mouseMove
put abs(x - item 1 of sMouseLoc) into tHDist
put abs(y - item 2 of sMouseLoc) into tVDist
if item 2 of sMouseLoc > y then -- pushing up
if the name of me contains "image" then set the hscroll of me to
the hscroll of me + tHDist -- bgImg okay
set the vscroll of me to the vscroll of me + tVDist
else if item 2 of sMouseLoc < y then -- pushing down
if the name of me contains "image" then set the hscroll of me to
the hscroll of me - tHDist
set the vscroll of me to the vscroll of me - tVDist
end if
put x,y into sMouseLoc
end mouseMove
on mouseRelease
put "" into sMouseLoc
put "" into sStartLoc
end mouseRelease
********
This requires that a "doScrollerTap" handler is in the message path if
you want to detect taps. Or you could send a different message.
Here is the handler that detects swipes:
******
function isSwipe pStartLoc -- calculate if a gesture is a horizontal swipe
-- called from scrollerBehavior
-- pStartLoc = initial mouseloc at mouseDown
put abs(the mouseH - item 1 of pStartLoc) into tHDist
put abs(the mouseV - item 2 of pStartLoc) into tVDist
return tHDist > tVDist -- swipe
end isSwipe
******
On iOS you could also try playing with canCancelTouches and delayTouches
to see if that helps. Android doesn't support those though. I did set
both to false in one case and it seemed to help when used with the above
handlers.
On 12/10/19 12:02 PM, Lagi Pittas via use-livecode wrote:
Hi All
I haven't seen anyone else mention this problem or even get involved in a
discussion here except for Bob to confirm it.
It is a FUNDAMENTAL problem.
@Jacque since you deploy (if memory serves) large android apps , can you
confirm the error and @Panos is there a
workaround or a fix coming anytime soon?
For IOS 13 we have to use the latest and it is a real pain to work out when
the Android scroller went wrong within the
V 9 series. - never mind having to have multiple environments to compile
with.
This is a SHOWSTOPPER we have been mostly testing the IOS apps that work
and all of the Android stuff worked
if we didn't have a "long" list that needed to scroll and select. Only
noticed with "Real" data with a long list.
Gone back to 9.5 and the problem is still there.
will try 9.05 and see what happens.
Looks from our testing that the ScrollerBeginDrag and ScrollerEndDrag are
not being fired.
Regards Lagi
On Fri, 6 Dec 2019 at 14:51, Sannyasin Brahmanathaswami via use-livecode <
[email protected]> wrote:
On 9.6 dp 1 I was testing on iOS for a week.
Then I tested on Android. Surprising new behavior in the mobileScroller:
It receives the mouseDown as soon as you scroll, or mouseUp after you
scroll. This does not happen on iOS, not did in happen in 9.5 on Android.
How can I prevent this and only trigger a "touch" when the user is not
scrolling?
BR
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--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
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