You will have to use the callbacks property of the player to do what you want to do. The callbacks list would be your cues. From the dictionary:
The callbacks of a player <> is a list of callbacks, one per line. Each callback consists of an interval number, a comma, and a message <> name. Regards Tore Nilsen > 12. feb. 2020 kl. 11:25 skrev Graham Samuel via use-livecode > <use-livecode@lists.runrev.com>: > > Folks, forgive my ignorance, but it’s a long time since I considered the > following and wondered what pitfalls there are. > > I have in mind a project where a recording of someone reading a poetry text > (“old fashioned” poetry in metrical lines) needs to be synchronised to the > display text itself on the screen, ideally so that a cursor or highlight > would move from word to word with the speaker, although that would almost > certainly involve too much work for the developer (me), or at least highlight > lines as they are being spoken. I see that one would inevitably have to add > cues to the spoken text file to fire off the highlighting, which is indeed an > unavoidable amount of work, but can it be done at all in LC? For example, > what form would the cues take? > > TIA > > Graham > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode