The stack where building a Windows Standalone just stays on "Attaching Engine..." forever had no 'closeStack' handlers at all.

I added the following:

on closeStack
   -----------------build close issue----------
   if the environment is "development" and \
         there is a stack "revStandaloneProgress" and \
         the mode of stack "revStandaloneProgress" > 0 then
      exit closeStack
   end if
   ---------------------------
   pass closeStack
end closeStack

An there was no change in behavior. Under LC960 (I have not tried other versions), it builds the standalone, but then just remains on "Attaching engine..." and I have to force LC to exit.

If no one else has seen anything like this, then it is probably something about the stack. I don't have problems building other standalones in LC960.


On 8/13/2020 1:06 PM, JeeJeeStudio via use-livecode wrote:
Put this in every stack you build, and i mean the "build close issue" part
in the on closeStack Handler

It was in one of the release notes.

Maybe that is holding your build to complete



on shutdownRequest
    answer question "Are you sure you want to stop?" with "Y" or "N"
    if it is "Y" then
       pass shutdownRequest
    end if
end shutdownRequest

on closeStack
    -----------------build close issue----------
    if the environment is "development" and \
          there is a stack "revStandaloneProgress" and \
          the mode of stack "revStandaloneProgress" > 0 then
       exit closeStack
    end if
    ---------------------------
    lock messages
    quit --triggers shutdownrequestmessage, if not handled then it hangs
    pass closeStack
end closeStack

Op wo 12 aug. 2020 om 20:32 schreef Paul Dupuis via use-livecode <
use-livecode@lists.runrev.com>:

I have a stack that when I build into a Windows Standalone (only
Windows) in LC 9.6.0 under Windows, the dialog that says "Attaching
Engine..." never finishes.

The Standalone gets built and runs properly, but the "Attaching
engine..." dialog in the building process never finishes (waiting over
an hour for a tiny stack) and I have to bring up teh Task Manager and
force the LiveCode app to exit.

Anyone seen anything like this? Have any idea what causes it?

Since the app does get built and runs fine, and I am under a deadline, I
don't really have time to troubleshoot it. It is easier to just force LC
to exit, but if someone has seen this and knows the cause, please let me
know.

Thanks in advance.

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