Graham,

Having created a bunch of commercial interactive cdroms back in those days of 
early commercial interactivity, I can say they can be a challenge to mine all 
the necessary content from them and determine the whole flow chart of content 
and interactivity. I did this a few times on my own projects in the late days 
of cdroms and beginning of the web. It was a job to suck all the content out of 
the encyclopedia and put it into a set of meta files to get sucked into the 
online system along with providing files that detailed how it all fit together. 
An I had created the original cdrom and done it in a very template cms way. It 
took a few weeks to do and this was probably the simplest port that could ever 
be done due to the content and how I had built the original cdrom and me 
sucking it out only a few years later. And this was for the encyclopedia part 
of the disc that was pretty basic article with attached media, glossary and 
links between articles. When we looked at doing this for the very interactive 
parts (lots of kids being able to plot various data sets in various ways for 
them to both see the environmental data itself but also get into analyzing it 
by plotting various things against each other) it got swiftly daunting to 
extract and document the interactivity completely. Luckily the online education 
company determined it was past what was feasible to do online at the time so 
they let that part drop. 

I had the same experience extracting very interactive exhibits from dual 
laserdisc systems (in the day the only way to get seamless interactive video 
was to have two laserdiscs and switch between the two and carefully place your 
videos on the two discs) to QuickTime and it was a big job to again extract all 
the content (mostly videos) and document the interactivity. Again I had built 
the original and was pretty good about file keeping and documentation. Again 
doable but it was a good pile of work for me and I knew it well having built it.

I’ve looked at migrating some of the educational cdroms we did a decade or so 
ago that went along with beginning reader story books, but the amount of work, 
even though done in revolution was just a bit too much for any return it would 
give other than just doing it. I may still do it some day as the rights owner 
would probably be fine with it as a freeware presentation online.

Suffice it to say it is possible, just how hard it will be to extract the 
content from the disc you have is a very hard question to answer. Livecode is 
so much more powerful today that it’s not a question of programming, it’s 
getting all the interaction figured out and content out of the system. I can 
tell you with that huge encyclopedia project (it was $2.7M project in mid 90s) 
the Mac and PC versions were programmed separately (cross platform systems were 
not quite there yet for the project) with Mac in HyperCard and pc in Visual 
Basic. I wrote the Mac version and made HyperCard a shell that was a cms system 
that would just pull in and article text file and it had a related data file 
that called out all the links, attached media, and such, so the content is all 
sitting there in folders that are easy to access and with a little sleuthing 
you could figure out the data structure probably. But much of the interface 
graphics and interaction on controls were all buried in HyperCard (mostly as 
resources). On the PC side they had two hard core Visual Basic programmers that 
attacked the problem like it was some moon launch (they spent 5x more even 
though behind the Mac version on production as were handed totally clean and 
debugged content from the Mac version to suck in, yet they still had 4x more 
bug sheets than the Mac version, go figure). They had all the data in a big 
access database that got very cumbersome as it went along. They tried to make 
access do too much and it ended up being a real issue and they almost went to 
coding their own database. But all the interface graphics were just a folder of 
files put together then in vb. So on the pc version the content would be 
totally inaccessible (yes that’s a pun we used a lot around access), but on the 
Mac side totally accessible as easily used rtf files.

We had about 5 hardcore programmers at the media company and I know each 
project many times got build in very different ways due to differences in needs 
and the evolving tools. I know I would be hard pressed to crack open their 
projects and extract everything not having been part of building it or the tool 
potentially to try to get in through an editor.

In the last couple of decades every few years one of the owners (or subsequent 
owner) of old cdroms I developed has approached me with the idea or 
resurrecting them in a new fashion. I’ve run the numbers and tried to assess 
how hard it will be and even doing this at educational rates (bottom of the pay 
tier, but that’s been a lot of my professional life) it just hasn’t  panned out 
as feasible. I have one gem that someday I want to resurrect as it’s pretty 
basic interactivity and low bandwidth, but is one of the best educational games 
I’ve ever seen with kids on decision making. Content is totally evergreen. But 
sadly I had a handshake deal with the rights owner years ago but it’s since 
been sold off and I didn’t have it on paper…

Cheers

Jeff

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to