Hi Mark, It was a very old stack that used the Player object. It had start and stop buttons that I had created, and a couple of scrollbar objects for quick value scrubbing and playing.
There was some rather odd behavior with the toggle controller where the 9.6.9 version was the flip flop of the 9.6.8 version. Other than that I couldn’t see any noticeable differences. I was able to reconstruct this simple stack in LC 9.6.9 and have it function properly, when made from scratch. Perhaps the old stack had some unseen corruption or something. It was just very odd to see it function fine in LC 9.6.8 but then have it cause that memory leak overrun in LC 9.6.9 and be unusable. I haven’t been able to come up with a recipe to duplicate the problem. If I can figure out a repeatable recipe I’ll get back to you on that. This is non-critical for me at the moment. Thanks, Rick > On Aug 14, 2023, at 6:13 AM, Mark Waddingham via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Could you file a bug report with recipe and attach (or send to > supp...@livecode.com <mailto:supp...@livecode.com> if its sensitive) the > stack and recipe for reproducing the problem so we can take a look. > > Thanks in advance, > > Mark. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode