Hello I have a game published on App Store (Snake Bar). I want to add the possibility of using an external keyboard (if there is one connected on the device) for iPhones and iPads.
There is a button in my game’s settings to choose with or without keyboard and it works correctly (focus on nothing or focus on a field) : - Everything is ok if there is an external kb connected (keys recognised and no software kb on screen - If there is no external kb connected, the software kb jumps on screen. I would like that in this case the option for a kb is null. The problem is that I don’t know how to detect that a physical kb is connected. I tried several solutions including mergaccessoryNames but no luck Writing and including a framework from Xcode is above my feeble knowledge. Have you got an idea ? Thanks Georges Malamoud _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
