Do you have multiple audio devices connected to your system? If so, make sure both input and output audio settings are set for the same device.
Todd's message confused me because I have an app that I recently updated which plays sound that I know was working fine. Sure enough, when I saw this message and went to test it, no sound! So a little digging turned up the fact the both input and output sound devices need to be set to the same device. Odd, but it's working here for me. Scott Rossi Creative Director Tactile Media, UX Design On Oct 20, 2011, at 10:57 AM, "J. Landman Gay" <jac...@hyperactivesw.com> wrote: > On 10/20/11 12:28 PM, Todd Geist wrote: >> I am trying to play sound files in the iOS Simulater. But I am not getting >> any sound. When I build it and put it on an iPad the sound works fine. IS >> there a problem with sound and the simulator. > > Yes, and it took me ages to figure that out. The simulator just doesn't seem > to work with sound. > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode