I had a look at the Jolt thing.

As it says, Livecode is good for prototyping insofar as one can get something working
very very quickly indeed in Livecode.

What I fail to understand, is, having bothered to take the trouble to build a "prototype" in Livecode (especially one that does all that you want it to), what possible advantage can there be to then move to some other language/RAD/whatever to build "the real thing"
when you already have it in Livecode?

Surely all that 'prototyping' really is, is another way of saying 'alpha version',

and, surely what one does with an alpha version, is one refines it, tweaks it, polishes it, and generally poshes it up until one has, through various beta cycles of development,
a finished product?

------------------------slightly tendentious simile follows--------------------------

If I carve a motor car out of soap it is, in some way a 'prototype' (i.e. it superficially resembles the exterior of what I intend my car to look like), although it stands no chance of being refined
to anything more than shampoo.

Running up a 'prototype' in Livecode is most definitely NOT at all like carving a model of a projected car out of soap. A prototype in Livecode is far more like a set of wheels, a chassis
and an engine; from which one can go on to develop the whole car.

--------------------------------------end of that one-------------------------------------

Presumably the only people who are going to get offended by the word 'prototype' are the ones stuck in the cars of soap mentality, which I very much doubt most computer
developers are.

Richmond.

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