I'm pretty sure hiding an animated GIF should prevent processor use, but if it doesn't, you can set the repeatCount property of the GIF image to 0. Don't know if this will solve your processor use issue though...
Regards, Scott Rossi Creative Director Tactile Media, UX Design Recently, Bob Sneidar wrote: > Hi all. > > You may vaguely remember a thread about using a standalone as a kind of ad hoc > animated dialog using Applescript commands? Well as it turns out that app > while running is using 16% to 18% of my processor just sitting there with it's > stack hidden! The only thing happening is the animated gif is spinning. Do > animated gif's really use that much processor power?? Is there a way to start > and stop the animation? If not, I suppose I can just have the app quit when > not in use. > > Bob > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
