After finishing the Gaming course (which was AWESOME,) I can now do frame-based animation in my own stacks. The key is basically a loop that re-triggers itself at scheduled intervals. But now I'm trying to take the next step and actually animate a sequence of events. Here's what I have so far...
I'm creating a variable called frameNumber and each time the loop is triggered I'm adding 1 to it. Since I've scripted my loop to run 30 times per second, after 1 second the frameNumber would be 30. OK, so I want certain lines of code to be run at certain frame numbers. Something like this: frame 30: set the loc of image "flower" to 400,401 set the height of image "flower" to 150 set the width of image "flower" to 150 frame 35: hide image "flower" So imagine I've got a whole big list of commands like that, that I need run at specific frames. What is the best way to do this? --- Richard MacLemale Music = http://www.richardmac.com Programming = http://www.macandchee.se _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
