Graham, There was a bug at one point that would cause a hang because "the sound" would never return "done". But I thought it had been fixed. Not sure in which version of LiveCode, however. Which version are you using?
Chris -- Chris Sheffield Read Naturally, Inc. www.readnaturally.com On Feb 17, 2012, at 3:39 AM, Graham Samuel wrote: > I had a couple of statements in my iOS app: > > play "xylo.aif" > wait until the sound is done > > Works fine in the IDE, but never reaches 'done' status in the simulator - > 'the sound' returns the file name, or exactly > > //xylo.aif > > This value is (I think) what LC is expected to return on iOS with a sound > that's playing. By commenting the 'wait' out, all went well. The sound didn't > play, but that's probably a path problem. According to the LC Dictionary, a > 'wait' will always return 'done' if no sound is playing. Well, I didn't hear > anything, so I should have got 'done', shouldn't I? > > Can anyone explain this? > > Graham > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode