Great !

Thanks Kee and thanks Matthias.  :-)

I've added the two empty folders via the standalone settings and it worked. Now 
the binary localization is set to ("en","es") so let's see if in the iTunes 
info it appears as "English, Spanish".

Just a little more question, for my curiosity:
Kee suggested to add this folders via the Finder, opening the standalone 
package.
As far as I know, if you open a signed package and you alter its contents, even 
in a byte, the signature will not work ok.
Is that true ?

Thanks again and Kind Regards.

______________________________
Sergio Schvarstein


______________________________




El 05/04/2012, a las 19:00, use-livecode-requ...@lists.runrev.com escribió:

> From: Kee Nethery <k...@kagi.com>
> To: How to use LiveCode <use-livecode@lists.runrev.com>
> Subject: Re: Localization languages
> Message-ID: <1e683ede-d0b8-41eb-b8f1-63617efb2...@kagi.com>
> Content-Type: text/plain; charset=iso-8859-1
> 
> It is very very simple.
> 
> Create two folders. One named "en.lproj" and the other named "es.lproj".
> 
> You don't have to put anything into the folders. Empty folders are fine.
> 
> In your standalone app, use the "Show Package Contents" in the Finder to view 
> the insides of the app. Open the "Contents" folder. Open the "Resources" 
> folder. Put the two empty lproj folders into the Resources folder.
> 
> That is it.
> 
> If you open any non-LC app you will see lproj folders within 
> Contents/Resources for each language that app supports. The app store opens 
> your app and looks inside to see what languages it supports.
> 
> You can name the folders "English.lproj" or "en.lproj" and "Spanish.lproj" or 
> "es.lproj" but the trend is towards using the ISO names for the languages. 
> 
> Kee Nethery

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