I'm trying to understand TestFlight and the workflow model it supports so as to 
interact with beta tester(s) for my iOS app(s), but so far their FAQ etc 
doesn't quite explain the model to a real ignoramus like me.

I know how to develop for iOS using Livecode, and I have got as far as being 
able to create an app, show it in the Simulator, and then transfer it to my own 
device via XCode and execute it. My next step would seem to be:

1. Get my first beta tester to sign up: but what does this actually mean? Does 
he have to log on to TestFlight using my ID and password, or does he use his 
own, or doesn't he need an ID at all? If either of the last two, how do I get 
to know about his device and register it within my own development shop?

2. Tell XCode about my new tester so that the app in beta somehow has his UDID 
(if that's the right term) embedded in the app. I see TestFlight helps with 
this, but it can't actually put things in my app, so how is this done?

3. Get a copy of my app to my beta tester so that he can test it and give me 
feedback; and then to send him a new copy whenever I want him to test it. How 
would I do this? I am assuming that the tester doesn't himself have access to 
any technology apart from his iPhone and the Internet (no Mac, for example). 
Can this work?

I would love to understand this enough to get going. Meanwhile my first tester 
languishes in outer darkness on the other side of the world.

TIA for any clarification

Graham

On Thu, 19 Apr 2012 11:50:54 -07008, Jim Lambert <j...@netrin.com> wrote:

> Charles wrote:
> 
>> TestFlight looks interesting... how does one use it with LC?
> 
> The same as you would use it with apps written in xCode - for gathering 
> testers'' UDIDs and distributing of builds to those testers.
> It allows testers to provide feedback too.
> 
> JimL

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