You got your answer already -- Alejandro's EPS import stack is how I would
do it.  But I might offer a suggestion: if you plan to scale the vector
"snake" at all, you would do well to store the original point description of
the graphic at a somewhat large-ish size, in a custom property for example.
Once you scale down the polygon, if you ever need to scale it back up for
whatever reason, you will be hosed because LiveCode's dimensions are always
based a full pixel values.  Point dimensions become very klunky at small
sizes, so having your points "backed up" will avoid the need to re-import
the vector again.

Also, if your vector has a lot of curves, you may wind up with hundreds of
points in your LC polygon, which may make you think twice about using a
vector vs using an image.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



Recently, Colin Holgate wrote:

> I think I'm ok now, using Alejandro's EPS importer.





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