You can't build and run unless you have an appropriately provisioned device 
connected but you can build or "archive" without one - you need to be able to 
for building anything that's not signed for your device, including app store 
submission builds.

Colin Holgate <[email protected]> wrote:

>This may not be true. I just tried, and Xcode let me test on iOS Simulator, 
>but when I tried to build for iOS Device it complained about there being no 
>provisioned iOS devices connected. When I connected my iPhone 5, which is 
>provisioned and in my iOS developer account, I could then test on that device.
>
>
>> >Xcode allows you to build binaries without signing them so I don't see any 
>> >good reason why LiveCode should do any jailbreak policing.
>> 
>
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