You can't build and run unless you have an appropriately provisioned device connected but you can build or "archive" without one - you need to be able to for building anything that's not signed for your device, including app store submission builds.
Colin Holgate <[email protected]> wrote: >This may not be true. I just tried, and Xcode let me test on iOS Simulator, >but when I tried to build for iOS Device it complained about there being no >provisioned iOS devices connected. When I connected my iPhone 5, which is >provisioned and in my iOS developer account, I could then test on that device. > > >> >Xcode allows you to build binaries without signing them so I don't see any >> >good reason why LiveCode should do any jailbreak policing. >> > >_______________________________________________ >use-livecode mailing list >[email protected] >Please visit this url to subscribe, unsubscribe and manage your subscription >preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
