The iOS Simulator doesn't do accelerometer as far as I know. You could remove 
the if statement on the mouse handler, then you can click to make it scroll. I 
wouldn't bother though, the performance is nowhere near as good as on desktop 
or a real device.


On May 19, 2013, at 8:06 PM, Roger Guay <i...@mac.com> wrote:

> I tried it in the iOS simulator where it opened but remained static. How do 
> you initiate scrolling?

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