Thanks Ken, that clarified the color stuff. I guess the fact that the armFIll and autoArm properties are not shown in the IDE Inspector for a button makes it hard to figure this out!
Still puzzled by the message path though. Using your example, I had a mouseUp handler in a button in Stack2 which called a handler in Card 1 of stack 2 so sounds like it should have executed. Plus when I removed the mouseUp handler from the button and re-titled the card handler to mouseUp, all worked fine. I'll see if I can check into that again. Pete lcSQL Software <http://www.lcsql.com> On Wed, May 29, 2013 at 3:34 PM, Ken Ray <k...@sonsothunder.com> wrote: > > When the mouse rolls over one of the stack menu options, it's background > > becomes a very dark blue color. Looking for guidance on how to fix that > > since I've tried the obvious color settings to no avail. Maybe some > other > > property needs (un)setting? > > Peter, I think the reason you're seeting the dark blue color is that in > the stack that is popping up you have buttons that have the 'autoArm' > property set to true, which causes the button to automatically hilite when > the mouse passes over it in the popup stack. You can change the color by > setting the 'hiliteColor' property of the button(s) that are sitting on the > popup stack. Or if you don't want it to hilite at all, you can set the > 'armFill' property of the button(s) to false. > > > The other issue seems to a difference in how the message path works when > I > > click on a button in the stack menu. I have a mouseUp handler in each > > stack menu button which calls a handler I have at the card level. In > > debug, I see the mouseUp handler executing but even though it executes > the > > call to the card hanlder, the card level handler never executes. > > > > I've worked round it by putting the mouseUp handler at the card level, > > arguably a better solution anyway but curious about this behavior. > > OK, any script that you call from popup stack objects follow the hierarchy > (AFAIK) of the menu button - that is suppose the main stack was called > "Stack 1" and the popup stack was called "Stack 2": > > menu button (of Stack 2) > card script (of Stack 2) > stack script (of Stack 2) > stack script (of Stack 1 - if Stack 2 is a substack of Stack 1) > libraries/backscripts/etc. > > Note that it never triggers the card script of Stack 1. Your 'mouseUp' > handler is actually trapping the mouseUp of the button that *invoked* the > popup stackā¦ not the mouseUp on the menu button you ultimately selected. > > So to get around this you'll need to use 'dispatch' or the equivalent from > the script of the menu button in Stack 2 to the card in Stack 1, like: > > (script of menu button of Stack 2:) > on menuPick pItemName > dispatch "ItemSelected" to cd 1 of stack "Stack 1" with pItemName > end menuPick > > > Hope this helps, > > Ken Ray > Sons of Thunder Software, Inc. > Email: k...@sonsothunder.com > Web Site: http://www.sonsothunder.com/ > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode