Interesting. What else do you have in there that's making the executable so 
large? Embedded sounds possibly? If so, again, I would recommend removing them 
from your stack and referencing them by filename instead.


On Jun 3, 2013, at 12:14 PM, Thomas McGrath III <mcgra...@mac.com> wrote:

> Chris,
> 
> I just reduced all of my embedded images to 1024 instead of 2048 which should 
> have changed the size of the app somewhat. But I am getting only a 6 meg 
> reduction from 387 down to 381 Is there a way to recover the space used by 
> those images? I tried to compact this stack but no change (besides I thought 
> save did that from the file menu)????
> 
> 
> -- Tom McGrath III
> http://lazyriver.on-rev.com
> mcgra...@mac.com
> 
> On Jun 3, 2013, at 1:37 PM, Chris Sheffield <cmsheffi...@icloud.com> wrote:
> 
>> Tom,
>> 
>> To get rid of the UDID issue, you'll need to install and use the latest LC 
>> 5.5.5 update. It fixes that problem.
>> 
>> The push notification entitlement issue is a non-issue. Your app can get 
>> approved even with that warning.
>> 
>> As for the executable size, I wasn't really aware of any limits, so I find 
>> that kind of odd. Are your images embedded in your app (imported as controls 
>> into your stack)? If so, is it possible to reference any of them on disk 
>> instead using the filename property? So they could still be part of your app 
>> bundle, but not be embedded in the executable. Not sure if that's the issue 
>> or not. Kind of guessing here. But it seems like the error is referring to 
>> the actual executable, not necessarily the app bundle.
>> 
>> As for the Non-PIE binary, I'm not sure about that one either, but I'm 
>> curious to find out what it means.
>> 
>> Chris
>> 
>> 
>> --
>> Chris Sheffield
>> Read Naturally, Inc.
>> www.readnaturally.com
>> 
>> 
>> 
>> On Jun 3, 2013, at 11:25 AM, Thomas McGrath III <mcgra...@mac.com> wrote:
>> 
>>> I just tried to upload a free app to the Apple App Store and was 
>>> immediately rejected. I have seen some people get some of these warning but 
>>> I got four reasons and the Binary was rejected as invalid. I am not using 
>>> Push notification. I am not accessing the UDID. The project is large 
>>> because it has 2048x1536 images in it for Retina iPad it is 387 MB. I don't 
>>> know what a Non-PIE Binary is but I am looking it up now.
>>> 
>>> This was built with Livecode 5.5.4 Any Ideas?????
>>> ------------
>>> Non-public API usage:
>>> 
>>> Apps are not permitted to access the UDID and must not use the 
>>> uniqueIdentifier method of UIDevice. Please update your apps and servers to 
>>> associate users with the Vendor or Advertising identifiers introduced in 
>>> iOS 6.
>>> 
>>> Invalid Executable Size - Your app's executable file 
>>> 'GospelOfMark.app/GospelOfMark' is a size of 249868688 bytes, which exceeds 
>>> the maximum allowed size of 80 MB. Abnormally large executable files are 
>>> often the result of using a development environment that stores excessive 
>>> or unnecessary data in the compiled binary. You may need to contact your 
>>> tool vendor for assistance if your app was built with a developer tool 
>>> other than Xcode.
>>> 
>>> Missing Push Notification Entitlement - Your app appears to include API 
>>> used to register with the Apple Push Notification service, but the app 
>>> signature's entitlements do not include the "aps-environment" entitlement.
>>> 
>>> Non-PIE Binary - The executable 'GospelOfMark.app' is not a Position 
>>> Independent Executable. Please ensure that your build settings are 
>>> configured to create PIE executables. For more information, refer to 
>>> Technical Q&A QA1788 - Building a Position Independent Executable
>>> 
>>> -----------
>>> 
>>> 
>>> -- Tom McGrath III
>>> http://lazyriver.on-rev.com
>>> mcgra...@mac.com
>>> 
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>> 
>> 
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