Hi, i have to do some adjustments to an iOS App i released in 2012. The app supports all 3 resolutions (iphone 3/4/5). For each resolution i created separate pages. This works in the released app w/o problems.
Now when opening the app in the simulator or with my iPhone 5, i notice that the screenrect always is detected as 640x960 instead of 640x1136. Is there something i am missing? I have added splashscreen for all iphone types. I thought that is the way it has to be done. At least that´s how it worked when i released it in 2012. I opened the old stack from 2012, but even this stack shows this behaviour now in the iphone 5simulator and iphone 5 device in test mode. Is this caused by LC 6.0.2 or a newer iOS sdk? And most important how can this be fixed? Regards, Matthias _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
