Thanks Klaus.  The external is getting copied over as expected, and I've tried 
manually setting the externals property of the stack with the bundle name of 
the external.  But I think I'm still missing something.  What does your 
external loading routine look like?

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design

On Jul 8, 2013, at 7:32 AM, Klaus major-k <[email protected]> wrote:

> Hi Scott,
> 
> Am 08.07.2013 um 13:30 schrieb Scott Rossi <[email protected]>:
> 
>> Anyone been able to get the FranklinAudio audio external working in a Mac
>> standalone?
>> 
>> I have FranklinAudio working fine in the LC IDE, but when I launch a
>> standalone that includes the external, I get an error while trying to
>> initialize the external.  I ran into the same trouble on Windows, and was
>> able to get things working with the developer's help, but he is on
>> vacation at the moment, and I'm trying to get an app update out the door.
>> 
>> Thanks for any insight anyone can offer.
> 
> I have the experience that the standalone builder lets you selects your (non 
> Rev!)
> external in the list of libs, but does NOT include/copy them into the finale 
> app bundle!
> 
> This still happens with e.g. the "Enhanced QuickTime external.bundle".
> Maybe this is also the case for the FranklinAudio external?
> 
> That's why i still load all externals manually "on startup" like in the good 
> ol' MetaCard days ;-)
> 
>> Regards,
>> 
>> Scott Rossi
>> Creative Director
>> Tactile Media, UX/UI Design
> 
> Best
> 
> Klaus
> 
> --
> Klaus Major
> http://www.major-k.de
> [email protected]
> 
> 
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