On 10/09/2013 11:24 PM, Beat Cornaz wrote:
Are there any issues with starting a Livecode project on OSX, then copy it to a 
Windows laptop , continue working on it and then going back to the OSX again.
The Windows is only during the time that I am travelling and want to continue 
programming my project. At home I'll switch to my Mac again.
OSX on a Mac Mini and Windows on a still to buy windows laptop. If that works 
without hassles, then I am much cheaper off :-)
Thanks for sharing any experiences in this area.

  greetings,

Beat

_______________________________________________


Put it this way:

I work at home on Mac OS 10.6 and Linux, take my code to work with me, where, in my lunch break
I work on it in Linux,

from time to time, just so make sure that things are working as they should (my stuff is produced for Mac and Windows) I test it using the Windows version of Livecode both via WINE in Linux and in Windows XP
and Windows 7 in VMware.

I, at weekends, take my work up to my villa in the mountains and work with it on a PPC Mac Mini running 10.4.

There are a few cross-platform 'differences', but they will only annoy you if you are working in any area which is not platform-neutral; these are fairly well documented in the info inside the IDE.

Real cheap-jacks, who are only prepared to pay for Livecode commercial on one platform, can work on their work using the community version on other platforms; just so long as they remember to compile their standalones back on their 'home' OS if they want to produce close-source end products.

Richmond.

_______________________________________________
use-livecode mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to