On 10/01/14 02:28, Ender Nafi Elekcioglu wrote:
> The situation starts to be clarified a little bit.
> 
> First, if *ağaç.txt* opens in Linux as Martin stated but not in OS X and iOS, 
> then the underlying OS has a big role.  
> 
> It seems that in OS X and iOS, Livecode accepts only those chars with a 
> unicode hex point up to U+00FF;  
> That’s why *épøtç†.png* worked for John.
> Which, btw, I also tried and saw that works.
> 
> But, like I said, I can’t control the editors’ input.  
> I’ve already told them strictly not to use anything except Ascii-128.
> Still they enter filenames like *sophora-japonica-”pendula”.jpeg*
> At first look, it seems that it’ll work because that *a with breve* has a 
> lesser code point than FF;
> but it’s a messed up name.
> Try to copy that char, you won’t be able to.
> There are two more invisible chars after *â*.
> I wonder how they {editor guys} managed to achieve this :))
> 
> Nevertheless, they blame me and my app;   
> because it works on their desktop and on the website;
> but not on the iOS app :/
> 
> How can we make it work even with chars greater than U+00FF?  
> Isn’t there any Japanese or Chinese or Russian Livecoders?
> I wonder what they do about these kinda issues…
> 
> So, I’m still open to additional ideas :)
> 
> 
> Best,  
> 
> ~ Ender 

Ender,

Did you try using the answer file command to get the filepath and open
the image directly from that by script?

What happened?

Martin


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