Trevor DeVore wrote:
On Mon, Feb 10, 2014 at 7:20 PM, Richard Gaskin wrote:

Kevin Miller wrote:

 Actually its the core refactor / Unicode that was the really tough bit. A
long time with heads down and only internal dps so far. But in terms of
actual throughput its been massive. The other goals aren't of the same
scope and as such aren't as far away as it may seem.

That's very encouraging to hear.  QuickTime replacement and Cocoa have
been key concerns for many of us.  Very much looking forward to those.

Richard (and others),

I don't know if you have Xcode set up to compile LiveCode or not, but if
you do then you may enjoy following along with the Cocoa project:

https://github.com/runrevmark/livecode/tree/feature-cocoa

I've been building and testing my app as Mark releases updates the cocoa
branch (which is quite regularly). The de-quicktimification has already
begun as well. You can read the progress the is being made in the commit
notes:

https://github.com/runrevmark/livecode/commits/feature-cocoa

It is fun to see what the team is working on and follow along with features
you are interested in.

Useful indeed, but to be honest I was asking on behalf of a fair number of requests I get from friends and colleagues wondering why the communication about LiveCode from the core team is so sparse relative to other FOSS projects.

A weekly blog post would do wonders, even if brief.

The last blog entry was more than two months ago:
http://livecode.com/about/blog/

Given the size of the Git community, I imagine there may even some way to automate progress summaries which could then be posted to the blog, perhaps even automating the posting itself.

But even if tasked to the project's Community Manager, any brief update at regular intervals would be very helpful.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys

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