On Jun 8, 2014, at 10:31 PM, Geoff Canyon <gcan...@gmail.com> wrote:

> Apparently it was 9 hours with some interruptions. If we're talking basic
> functionality -- fly the bird, flap the wings, move the pillars left and
> count how many the user has passed, collision detection, start/end games
> and high score tracking -- then I'm guessing this wouldn't go much faster
> in LiveCode. I might shave an hour or two off, which is significant when
> starting from 7 or 9, but I doubt I'd have this running in <= 4 hours.
> 
> Curious if anyone else would estimate differently.
> 
> http://techcrunch.com/2014/06/04/a-developer-cloned-flappy-bird-using-apples-new-programming-language-swift-in-a-matter-of-hours/?ncid=rss&source=gravity&cps=gravity

I'm curious about what he started with. If he had on hand a C++ or Obj-C 
implementation source, thats  quite different from a scratch start. I'm 
learning about Swift now, and I'll spend more than 4 hours with the manual (and 
the playground) before I'm ready to do much of anything useful. By the way, I 
like it. It will NOT threaten LiveCode.
.Jerry


_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to