On Jun 8, 2014, at 10:31 PM, Geoff Canyon <gcan...@gmail.com> wrote: > Apparently it was 9 hours with some interruptions. If we're talking basic > functionality -- fly the bird, flap the wings, move the pillars left and > count how many the user has passed, collision detection, start/end games > and high score tracking -- then I'm guessing this wouldn't go much faster > in LiveCode. I might shave an hour or two off, which is significant when > starting from 7 or 9, but I doubt I'd have this running in <= 4 hours. > > Curious if anyone else would estimate differently. > > http://techcrunch.com/2014/06/04/a-developer-cloned-flappy-bird-using-apples-new-programming-language-swift-in-a-matter-of-hours/?ncid=rss&source=gravity&cps=gravity
I'm curious about what he started with. If he had on hand a C++ or Obj-C implementation source, thats quite different from a scratch start. I'm learning about Swift now, and I'll spend more than 4 hours with the manual (and the playground) before I'm ready to do much of anything useful. By the way, I like it. It will NOT threaten LiveCode. .Jerry _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode