Could be related to Bug #13126 and inadequate garbage collection in DP8. The
issue has been confirmed but not yet resolved. 

Hugh Senior
FLCo


From: Paul Hibbert <[email protected]>

Crashed here too. So I opened the Activity Monitor, launched LC again,
opened the stack and activated the animation, then watched the memory usage
just grow and grow until it stopped at 3.39GB, then eventually it crashed.

Paul



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