On 31/01/15 20:46, Colin Holgate wrote:
There are some things wrong with the original that you don’t have to exactly 
mimic. The only rotating clockwise is one example. With two arrows (but not as 
close as your ones are) you would allow users to rotate either way, getting to 
the desired rotation in half the time on average.

It’s not an easy game by the way, and I stopped playing it because it was a bit 
frustrating.
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Yup: I played with it for about 5 minutes and thought that it would be more
fun copying the thing in Livecode than actually playing it.

Richmond.

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