Hi Peter, Do you see a similar thing in 6.7?
The reason I ask is that if the problem is only occurring in an a handler being invoked by the engine as part of callbacks set by the callback property on a player it could be something to do with that specific case. The player implementation on Mac changed completely from 6.7 onwards... Mark. Sent from my iPhone > On 24 Jul 2015, at 06:15, Peter Bogdanoff <bogdan...@me.com> wrote: > > Using LC 7.1 dp1 > > Part of a script sometimes doesn’t function—sometimes it works just fine. > Sometimes it refuses to continue to execute the rest of a handler. This > refusal will happen over and over until some point in my testing it starts > working again beautifully. > > It’s a group script with 35,655 characters. Is there a limit to the number of > characters? > > I put in breakpoints that are sometimes reached, sometimes not. > > It’s a handler that is being called by callbacks in a player as the media > plays, so it’s difficult to debug while the media is playing. So I put some > code in to put data into a field when those lines of the script are reached. > Then I can see the progression through the script in real time. When it’s not > working properly, while the handler IS receiving the callback calls, that > field stays empty. > > Any ideas? > > Peter Bogdanoff > UCLA > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode