Hi Peter,

Do you see a similar thing in 6.7?

The reason I ask is that if the problem is only occurring in an a handler being 
invoked by the engine as part of callbacks set by the callback property on a 
player it could be something to do with that specific case.

The player implementation on Mac changed completely from 6.7 onwards...

Mark.

Sent from my iPhone

> On 24 Jul 2015, at 06:15, Peter Bogdanoff <bogdan...@me.com> wrote:
> 
> Using LC 7.1 dp1
> 
> Part of a script sometimes doesn’t function—sometimes it works just fine. 
> Sometimes it refuses to continue to execute the rest of a handler. This 
> refusal will happen over and over until some point in my testing it starts 
> working again beautifully.
> 
> It’s a group script with 35,655 characters. Is there a limit to the number of 
> characters?
> 
> I put in breakpoints that are sometimes reached, sometimes not.
> 
> It’s a handler that is being called by callbacks in a player as the media 
> plays, so it’s difficult to debug while the media is playing. So I put some 
> code in to put data into a field when those lines of the script are reached. 
> Then I can see the progression through the script in real time. When it’s not 
> working properly, while the handler IS receiving the callback calls, that 
> field stays empty.
> 
> Any ideas?
> 
> Peter Bogdanoff
> UCLA
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