Excellent post. I think this mail list actually is one of the great examples of 
collaboration I have yet seen. We have graphic guys, core developers, database 
guys, interface guys all cooperating and communicating and helping one another, 
but not for a specific company, but rather for the love of the development 
environment itself.

I also think that Livecode is a fairly good example of what he is talking 
about. It provides us with a series of objects that can be put together as we 
see fit. Of course, dealing with the issue of being compatible with current and 
future devices is, as the author concedes, an ongoing one, and while 
improvements can and perhaps should be made to the geometry manager (as an 
example) the problem of open scaling is really one that if you think about it 
an extremely complex one.

I don't see how we can ever get away from special case development to be 
compatible with all potential devices, even from a web based perspective, as 
powerful as the tools presently available and soon to be available are. We will 
never be able to design for a full sized monitor on a high end workstation and 
expect to scale to a watch on someone's wrist, or vise versa for that matter. 
The problem is not just one of scale, but of ability. There are simply some 
things that cannot be done on a watch based browser.

But I really like the bit:

Great minds discuss ideas. Average minds discuss events. Small minds discuss 
people. Henry Thomas 
Buckle<http://quoteinvestigator.com/2014/11/18/great-minds/>

I have expressed to up and coming IT people who are struggling with the vast 
amount of information and learning that seems to be so oppressive, that the 
trick is not learning everything about a particular system, but rather 
understanding the system itself. What are the problems the system is 
addressing? How do the components of the system interact with each other? When 
I went through Naval training on the radar system I was to operate and maintain 
many years ago, their approach to the training was top down, starting with the 
major components, the operator console, the director, the CW and pulse 
transmitters etc. Then they went into each major subsystem and broke that down 
until we were looking at individual circuit boards. Because we got that 
overview first, we were able to understand each subsystem and how each 
component integrated with the whole, and why.

I read in a really good book once, "Get knowledge. And with it, get 
understanding."

Bob S


On Sep 16, 2015, at 15:42 , Scott Rossi 
<[email protected]<mailto:[email protected]>> wrote:

A video with transcript by web designer/consultant Brad Frost.  The talk
is targeted at web developers, but the concepts are applicable to any
coder or application developer.

I Have No Idea What The Hell I Am Doing
http://bradfrost.com/blog/post/i-have-no-idea-what-the-hell-i-am-doing/


Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design

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