Monte, with lcVCS, the user of my application would have their file data saved 
into a number of folders? Would the users of my runtime need to install dlls 
and such?

David, yes, copying a group back and forth seems simpler. I’m trying to 
understand this concept… So, to save to another file, I could clone the stack, 
delete unwanted groups and what not, and save. To import the controls, I would 
open that stack and copy the cards over, or copy the controls??

On a side note…it seems to be true that because a runtime with the LC engine 
can create a new stacks complete with controls, properties, and scripts, and 
save, open, modify, and interact with it, in essence my runtime application 
becomes a shadow version of LiveCode, and me now a mini-LiveCode mogul?

Peter

On Oct 28, 2015, at 4:18 PM, David Bovill <david@viral.academy> wrote:

> Cloning a group from one stack to another is very fast?
> 
> On Wednesday, 28 October 2015, Monte Goulding <mo...@sweattechnologies.com>
> wrote:
> 
>> 
>>> On 29 Oct 2015, at 9:54 am, Peter Bogdanoff <bogdan...@me.com
>> <javascript:;>> wrote:
>>> 
>>> Or, any suggestions on saving and reloading descriptive data about the
>> contents of a stack?
>> 
>> Feel free to look at lcVCS source as an example of exporting and importing
>> objects. It’s really not very complicated if you are talking about just one
>> group or something. The complicated parts come when you start dealing with
>> inter-stack dependencies, object IDs and unshared data in shared groups…
>> 
>> Cheers
>> 
>> Monte
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