On 2015-11-03 18:06, Neurox66 wrote:
Hi Alain,
after hours of test I think the problem is a bundle library, in my case a
RevSpeech.bundle.
I've changed the CFBundleIdentifier 'com.runrev.revspeech' into my
CFBundleIdentifier and
the error is disappeared :)
But after upload on App Store, Apple send me an email with error "Invalid
Binary"

Just to reiterate what Jacque also said...

After an app has been signed, you must not alter any part of it as that invalidates the code signature - so you need to make the changes before passing it through the program you are using to turn it into something you can upload to the appstore.

Another possibility - it isn't clear from what you said whether you used the same CFBundleIdentifier in the revspeech.bundle as in your application plist. If so - this will likely cause the AppStore to complain.

I suggest giving the revspeech.bundle an id of the form '<your-app-bundle-id>.revspeech'.

Which of course makes me realize there is something we could do to help here...

http://quality.runrev.com/show_bug.cgi?id=16343

Warmest Regards,

Mark.

--
Mark Waddingham ~ [email protected] ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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