For LC mystery forensics experts.
I will attempt to send sweet dreams from Hawaii to anyone who can solve this problem. go stack url "http://dev.himalayanacademy.com/stacks/SivasHawaiiRevels/SivasHawaiiRevels.livecode” Disclaimer: if you are appalled by my architecture, its’ because I don’t know what I’m doing…this world of animiation/presentation etc all new. I want users to drive events from a button on screen (on the right), so I set some custom prop flags and then this handler in the stack script does the work: on nextEvent put the uNextEvent of this card into tEvent switch tEvent case "nextStage" # set/called when all scenes are done on a card put the uNextStage of this stack into tNextCard visual effect dissolve very fast go to card tNextCard break case "scene2" send "scene2" to this card # almost always is one break case "scene3" send "scene3" to this card # may not be one break case "scene4" send "scene4" to this card # may not be one break end switch end nextEvent In the case of card 1, this is a title card… so I have the script drive the event, which is to go to the next card (s) after Animation Engine finishes some moves like this, the “nextEvent” command issue issued automatically: local tHALogo, tCompanyTitle on preOpenCard setStage end preOpenCard on opencard scene1 end opencard command setStage put the long id of fld "companyTitle" into tCompanyTitle put the long id of img "HaLogo" into tHaLogo set the rect of tHALogo to 0,0,500,500 set the loc of tHALogo to the loc of this card set the loc of tCompanyTitle to 1170,-123 hide grp "Navigators" end setStage command scene1 set the uNextStage of this stack to "Stage1" set the uNextEvent of this card to "nextStage" aeLockMoves aeChangeRect tHALogo, 40,40,220,220,1500,"overshoot" aeMoveTo tCompanyTitle, the loc of this card, 1500, "inOut" aeUnlockMoves end scene1 on aeMoveDone nextEvent end aeMoveDone ——— This should cause LC to open Card 2 with a dissolve and run the preopen and open card scripts SetStage runs as expect, but scene1 does not (when coming from cd 1 only) local tStage1Layer1, tModuleTitle on preopencard setStage end preopencard on openCard scene1 end openCard # all objects: command setStage put the long id of img "stage-1_layer-1" into tStage1Layer1 put the long id of fld "moduletitle" into tModuleTitle hide tStage1Layer1 hide tModuleTitle hide grp "Navigators" set the rect of tStage1Layer1 to the uMyEffects["startsizelocation"] of tStage1Layer1 end setStage command scene1 # first scenario show img "stage-1_layer-1" with visual effect dissolve slowly #second scenario wait 2 seconds put the uMyEffects["move1sizelocation"] of tStage1Layer1 into tNewLocation put the uMyEffects["move1speed"] of tStage1Layer1 into tMove1Speed aeChangeRect tStage1Layer1, tNewLocation,tMove1Speed,"out" set the uNextEvent of this card to "Scene2" show grp "navigators" end scene1 command scene2 # this works show tModuleTitle #only one scenario and then we are done... move on to next card/stage set the uNextEvent of this card to "nextStage" # next stage will be a puzzle: set the uNextStage of this stack to "word-puzzle" # we need to set the next puzzle number ahead of time set the uPuzzleNo of card "word-puzzle" to 1 end scene2 This works fine for every transtion from card 2 to card 3, card 3 to card 4 you can do go to card 3 (the puzzle) and do cmd 2 to go back and the script on Card 2 performs as expected BUT: when the script on card 1 runs. LC sticks on card 1 where I have my “wait 2 seconds” (in the cd 2, scene1 handler) and does not go to card 2 until those 2 seconds pass and then it ignores this completely # first scenario show img "stage-1_layer-1" with visual effect dissolve slowly “For the life of me” I can figure out why…. BR p.s. any advice on the approach one should talk to solving this kind of problem will help me… I tend to spin wheels… should one turn on the message watch, set a break point and step through… How do you do debugging, when there is no actual error, but things don’t perform as expected? _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode