Scott, When I include an image in an iPad app I reduce height and width by half, lock the image, and set quality to “good”. The resulting display in the IDE and simulator does look soft. However, the same image looks sharp on the device. I just checked that again on an iPad Air.
be well, randy Randy Hengst www.classroomFocusedSoftware.com > On Feb 24, 2016, at 3:38 AM, Colin Holgate <[email protected]> wrote: > > Does iphoneUseDeviceResolution help at all? > > >> On Feb 24, 2016, at 1:45 AM, Scott Rossi <[email protected]> wrote: >> >> I hope I'm missing something with regard to displaying hi res images in a >> mobile (iOS) stack... >> >> >> If one has a mobile stack built at "natural size" (say 320 x 568, iPhone >> 5), is it possible to display hi res images in the stack without resizing >> the stack? >> >> I have an image that's saved at double the stack resolution (say 640 x >> 640), but no matter what I try, I can't seem to scale the image down to >> fit the stack while maintaining its "hi-resiness" -- the image always >> appears soft. I'm wondering if this is because LC is scaling the stack to >> fit the screen, so regardless of resizeQuality and original resolution, >> the image is displayed upscaled? Is there some combination of the dozen >> or so screen-mobile-pixel-density-factor-scaling properties that I'm >> missing? >> >> Am at loss -- thanks for any suggestions. >> >> Regards, >> >> Scott Rossi >> Creative Director >> Tactile Media, UX/UI Design > > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
