Hi Sannyasin Brahmanathaswami,

I've been working with 8.0 DP15 for iOS builds and have not come across any major stumbling blocks.

In regards to the simultor size, this sounds like a simulator scaling issue on your display. You should be able to resolve this by selecting one of the scale options via the iOs simulators "Window--->Scale" menu option.

For the iOS build, if the error messages persist after multiple build attempts, please submit a bug report with our QC team and we will happily investigate further-

http://quality.livecode.com

Kind Regards,

Neil


        

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On 15/03/2016 05:08, Sannyasin Brahmanathaswami wrote:
We are kicking off development of a new app.

I developing this from ground zero in LC8 (dp 15)

LC --> Preferences --> Mobile Support --> iOS SDKs
#  giving me a green light
Available device SDKs: 9.2
Available simulators: 9.2

Stack is set to fullscreenMode showAll

But when I run it in the simulator

1) I don't really get the size of iPhone 6Plus.. instead I get a rect that 
fills my entire cinema display top to bottom but about 1028 left-to right,

2) and the stack is inside it at some bizarre huge size with scroll bars.

Is this known/broken? or is there something I need to do?

Also if I actually try a build... I get several screens full of errors.

Are we premature trying to build for iOS from LC 8 (Indy)? Anyone else having 
better luck?


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